Out of red paint sends Miss Marner to a great prank and onto detention for the team. In the dark and spooky room the next clue and puzzle is revealed. At the end of detention Principal Lounsberry takes the book of clues to lock it in his safe.
Out of red paint sends Miss Marner to a great prank and onto detention for the team. In the dark and spooky room the next clue and puzzle is revealed. At the end of detention Principal Lounsberry takes the book of clues to lock it in his safe.